Sunday, March 8, 2009
Web 2.0 Definition
Web 2.0 has become an innovative way to experience and explores the Internet across the globe. Web 2.0 has helped introduced the development and evolution to communicated between different web-based communities, hosted services and applications. Web 2.0 retrieved information from many different technology such as: Java Script, Ajax, XML programming and RSS.
Source: Tim O'Reilly (2005-09-30). "What Is Web 2.0". O'Reilly Network. http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html. Retrieved on 9/3/2009
Web 2.0 Examples

Social networking: Facebook or MySpace or Bebo
As they allow people to share and communicate personal profiles, which are added, edited and controlled by the users across in the world.
Blogger: http://www.blogger.com/
Sites like this can be used for factual information on particular topics or a personal blogs where the user is able to use it like a online diary.
YouTube: www.youtube.com
Allowing you to upload and download any kind of video, including, News, TV Shows, Movies ETC
Flicker: www.flicker.com
Allowing us to share and distribute pictures.
Online encyclopedia: Wikipedia or Britannica
Online encyclopedia is run by the users allowing them to volunteer to write facts and fictional articles of the world around.
Interactive Design Definition
According to Nathan Shedroff “Interactive Design can be broken down into four main spectrums” These including:
- Feedback and Control - Focusing on how much control the audience has over the outcome or the rate, sequence or type of action and how much feedback exits in the interface.
- Creative Experience and Productivity - Creative Experiences allow a user, creator and participant to create or share something with others.
- Adaptive Experiences - Adaptive technologies are those that change the experience based on the behavior of the user, reader, consumer, or actor.
- Communicative Experience - Provides the opportunities to meet others, talk with them, and share their personal stories and options.
Source : Alan Cooper, Robert M. Reimann & David Cronin: About Face 3: The Essentials of Interaction Design (3rd edition), Wiley, 2007, ISBN 0-4700-8411-1.
Shredroff, Nathan. Information Interaction Design: A Unified Field Theory Design.
Interactive Design Examples
3D flash wall Website
http://www.youthedesigner.com/wp-content/uploads/2008/04/interactive-3d-wall-component.jpg

Coca Cola Interactive Website
www.intrigue.ie/

Interface design Website for O2 Mobile
http://christmasgifts.o2online-media.ie/
Information/Informational Design Deifnition
Information/Instructional Design Examples



